﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameLogic.RPG
{
    public class Profile
    {
        public List<RPG.ISkill> Skills;
        public int MP;
        public int Exp;
        public int Money;
        public Profile()
        {
            MP = 100;
        }
    }
}
